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Saints row 3 character creations

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And when considering the franchise as a whole isn’t even a decade old and spans just four titles, it becomes a bit jarring or confusing especially when one directly compares the first entry to the most current.

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Saints Row has had no issue with constantly rewriting or tweaking its canon to fit proceeding titles, nor has it held back from taking the series in drastically unexpected and ridiculous directions. Especially when considering that Saints Row has more often then not completely disregarded what can be considered as correct practice or form at least by standards set forth informally by both the industry and player base at large. While this probably isn’t the most shocking personal revelation, it might be odd coming from someone who has had a tendency to expound the importance of proper mechanical systems, consonance between narrative and gameplay, and proper cohesion or consistency across entries within the same series.

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It’s not a stretch at all to state that Saints Row is and will likely remain my most favorite video game franchise of all time. If I were to play the “if you were trapped on a desert island, and you could only bring one…” exercise with video games, my answer would easily be Saints Row (given I could choose a whole franchise). A Saints Row Retrospective: The Journey of a Street Thug to the White House, or the Greatest Video Game Epic Ever Told.